STNE-Handbook:
Forward
Story
Overview for game beginners
What is STNE?
Game Rules
Additional Terms of Use
Chat Rules
Organization of STNE
Intro:
Quick Start Guide
1. Getting Started
Level 2 - Colony construction
Level 4 - Expansion
Level 7 - ...in Preparation
Level 8 - What now?
The Basics:
Fundamentals
Tick time, lap changes
Playing Surface
Tips and Tricks
Abbreviations
Role-Playing Game (RPG)
Colonisation level (0 - 8)
Reputation (Internal - external)
Beaming (Transport
[_]
)
Coordinates (xxx|yyy)
Group Editor (Contacts)
NPCs (Powers)
Credits (Ingame currency)
Larne (Exchange currency)
Disaster
Spacial Anomalies
Vidiian Fleets
Tribbles
Deletion - Inactivity
Menu 1
:
COLONIES
Attractiveness - Population
Buildings
Special buildings
Stock, EPS, Beam Protection
Duranium Production
Terraforming (Surface)
Evacuation
Menu 2
:
SHIPS
Helm control (Flight)
Ship Overview
Ship Supplies
Ship systems
Sensors (SRS, LRS)
Solar Cells
Flight Range (Engine)
Reserve Battery
Weapon, Shield
Tractor Beam
Warp Reactor {}
Copilot
Hide
Deuterium Collection
Ore Collection
Space Station
Fleets
Attack
Alert Levels
Battle Ticks - Battles
Sample Battle
Ship Limit
Subraumportal & Handelsportal
Avatare
Menu 3
:
COMMUNICATION
Text Formatting
Messages (5 types)
Transmissions (Letters)
Contacts (Contact List)
SCN (Channels)
SCN Rules
Diplomacy (Treaties)
Alliance System
Trade Exchange (Ferengi)
Ship Auction
Menu 4
:
DATABASE
Stellar Cartography
Wormholes
Coordinate Management
Tick Reports
Points Calculation
Menu 5
:
COMMUNITY
Menu 6
:
HELP
Request Ships
First Step Manager (FSM)
Menu 7
:
SETTINGS
Creating settler names
Feature Pack
Lifetime Premium
Help: </FONT>
Additional support
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STNE-
Wiki
STNE-
Chat
STNE-
Extended News
STNE-
IRC
STNE-
TeamSpeak
STNE
support system
STNE support
History